“We’re not going to suddenly do a top-down isometric Baldur’s Gate-style game, because that’s not what we do well.”
Pete Hines, a used car salesman
Fallout 3 is the third instalment in the award-winning series beloved by children and young adults. The game continues mature themes of exploring a huge world, looting everything that isn’t nailed down, killing anything that looks at you funny, and levelling up. While there were other games in the series, no one at Bethesda could remember Arena and Daggerfall, so they stuck with Morrowind and Oblivion for the purpose of determining what exactly they “do well”.
Even though the box clearly states that it’s Fallout and adds a very convincing “3”, it’s not a Fallout game. It’s not even a game inspired by Fallout, as I had hoped. It’s a game that contains a loose assortment of familiar Fallout concepts and names, which is why you start the game in a “Vault”, get a “Pipboy” device, become buddies with the “Brotherhood of Steel”, shoot some “Super Mutants”, and stop the evil “Enclave” from doing bad things to good people in a post-apocalyptic “retro-future” America. The main plot revolves around water (Fallout 1 plot) and requires a G.E.C.K. (Fallout 2 plot), thus assuring you that you really are playing a 100% authentic, notary certified Fallout game. With, like, vaults and stuff. Let’s take a closer look, shall we?
No Mutants AllowedにReviewが掲載された。Comercial Reviewではないので、特に点数などをつけているわけではない。”Even though the box clearly states that it’s Fallout and adds a very convincing “3”, it’s not a Fallout game.”という部分はそのとおりだと思う。
Conclusionでは、”I think that it’s the best game Bethesda have produced since the Daggerfall days and that really says something about the game.”と述べて、Bethesda製のBestなGameと結論付けているけれど、SciFi Settingsが好きな人なら確かにそうだろうなと思う。FantasyなSettingsならMorrowindが未だにBestだろう。